About

Jakob la Cour

Jakob la Cour

Jakob is a Copenhagen-based designer, director and actor whose work spans over theatre, communication and game design. He strive to design playful city adventures and get participants through transformative experiences. He holds a Master’s degree in game & interaction design and a Bachelor’s degree in Visual Communication from The Danish Design School. Jakob also has years of experience as a performing arts teacher, director and professional actor. Jakob has specialized in the intersection between interactive theatre, playful behaviour, conceptual imagery and mobile technology.

Jakob has recently designed and directed The Passion Game a tragic ritual game about The Black Friday where Jesus gets executed. National TV covered the story in a live broadcast. Epiphany of Mr. Nielson a single player live action reality game about the young western sorcerer Mr. Nielson. The young sorcerer gets a prophecy that leads him towards the Edo-state in Nigeria. Dyranna a dramatic reality game where participating teenagers gets challenged in their believe. Desert Girls a 24-hour performance fiction merging with a real world business meeting.

Jakob is Creative Director in the design agency OBTENTUS. He is currently developing and counselling on a number of transmedia universe projects including Nine Strings, Granny’s Dancing on the Table & Masque Society a fellowship of people that play in the city.

Jakob lectures, educates and do workshops about play in the city, participatory and co-created micro-universes, transmedia design, acting and human programming. Jakob has been speaking at places like Malmö University about transmedia design, at Metropolis Laboratory about pervasive games in the city and at the Nordic Game Conference about location in trans-reality games.

Jakob use his spare time to freedive, hike, climb, CrossFit and travel. He has been traveling in Asia, Europe, USA and Africa.

Contact

Jakob la Cour
Copenhagen, Denmark
M: + 45 2186 2132
E: post@jakoblacour.dk
W: www.jakoblacour.dk

CV

Education
2009-2011: Master, Game & Interaction design, The Danish Design School, Holmen
2005-2008: Bachelor, Experience design & Visual Communication, The Danish Design School, Østerbro
1999-2002: Upper Secondary School (with certificate A-levels, Music, Mathematics, Danish, Art, History, English, Philosophy, Physics), Nørre Gymnasium, Gladsaxe

Competence

  • Director facilitating immersive participation art and transmedia universes
  • Designer doing pervasive games, graphic design, photography, web, mobile apps, collages, investigation and development
  • Actor specialized in improvisation, Chekhov technique, Boal games, physical theater, trance masks and participation theater.

Software
Photoshop, InDesign, Illustrator, Flash, Dreamweaver, After Effects & Premiere Pro

Work experience
2009-present: Creative Director, OBTENTUS, Copenhagen
2005-2011: Lead Designer, innováre®, Copenhagen
2006-2007: Graphic designer, Nykredit, Copenhagen
2004-2006: Performance Art Teacher, Esajasskolen, Copenhagen

Internship
2008: Zentropa Interaction, Copenhagen

Language
Danish
English
Swahili

Interess

  • Games that are Human-Specific, Non-fantasy, Alternate, Pervasive, Sandbox style, Urban, Transmedia & Hyper
  • Participatory Culture that foster co-creation and immersion
  • Performance & Showmanship especially trance masks and rituals. Mental Magic, Illusion & Mystic. Cold reading & Personality Analysis, including Enneagram & Grafology. Perception, Behaviour, Body Language & Body Phenomenology
  • Interactive technology such as Pysical Computing, Ubiquitous, Sensory, Pervasive, Mobile, Augmented, DIY & Open Sorce
  • Visual Culture including graphic Design, Collage & Photography.

Please contact for extended Curriculum Vitae.